

One of the conditions to get the Golden Ending requires you to have the improved version, which means you must ignore Booster when he falls into the pit. Your decision determines whether he lives or dies from his injuries, except the results violate logic: if you drop into the pit to help him, he gives you a prototype Jet Pack and one last speech before dying on the spot if you leave him, he recovers on his own and meets you later in the game, alive and well, and gives you an improved Jet Pack. At one point in Cave Story, you see Professor Booster falling off-screen into a deep pit, and you have the option to either drop into the pit and help him, or just leave him to his fate.

On the other hand, Joker Toxin isn't instantly lethal, and there's a line of dialogue about how you have to act quickly to save his life, so there's some explanation at least. Even though you're Batman, and Batman never kills. The correct solution is to Batarang the rope that one of the Mooks is hanging from, knocking him down through the roof of the room and right into the cloud of poison gas. The problem? One of those boxes is itself in an enclosed room. You have to activate the three ventilation fans by hitting their power boxes with your Batarang.
#Social empires dragon hunter 2 full
An early section in Batman: Arkham Asylum requires you to save a doctor who's trapped in a room whose only exit is into a room full of Joker Toxin.Comedy Video Games can make this trope part of the fun, just as more serious games won't get away with this nearly as easily. As always, Tropes Are Not Bad - a Violation of Common Sense can be entertaining and amusing when well-executed, just as it can be confusing or annoying when not properly set up. Sometimes this is an unexpected result of Video Game Physics, but just as often it's a deliberate solution to a puzzle or a way to collect useful items.

This is a Violation of Common Sense one does not expect to be rewarded for otherwise nonsensical actions, or to be punished for otherwise sensible ones. On the flip-side, the player finds themselves in a scenario where they feel obligated to make a practical decision and, far from avoiding Too Dumb to Live, they are punished for this behavior, sometimes by death. Sometimes they allow you to do something suicidally dangerous (or at least utterly pointless) and, far from forcing you to face the consequences of your actions, they reward you for this behavior. Video game logic is not real-world logic.
